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Guide Detail

Pokémon Pokopia Version 2.0.0 Patch Notes: Every Change Explained

Pokémon Pokopia's Version 2.0.0 is live. Get the full patch notes breakdown covering Dive, new items, QoL improvements, and every bug fix.

Published

Aug 8, 2026

Author

Pokopia Guide Team

Pokémon Pokopia just received its largest update since launch, and Version 2.0.0 is a substantial one. Released on August 4, 2026, the patch arrives alongside the Bubbly Basin DLC (Part 1 of the Expansion Pass) and brings close to 100 individual changes spanning new features, quality-of-life improvements, and bug fixes. Pokopia has already sold 4 million copies and sits among the top-performing Switch 2 titles, so Nintendo clearly has long-term plans for the game. Here's every change worth knowing about.

What's new in Version 2.0.0?

The headline addition is Dive, a new move that lets you move freely underwater. To learn it, you need to already know Surf and complete the "Raise the environment level!" request at Bleak Beach. Once you have Dive, the BuildBuild specialty can be used to construct houses underwater, which ties directly into the new Bubbly Basin DLC content.

Beyond Dive, the update adds a handful of genuinely useful items and cosmetics:

  • Portal pod and safe (recipes purchasable after raising Palette Town's environment level)
  • Dynamic DittoDitto print pattern (talk to Smearguru after earning the diplomadiploma)
  • Two new emotes: Lie Down and Ready, Set, Go! (found at Bleak Beach and Dream Islands)
  • Five new hair colors: orange, light pink, yellow-green, blue-green, and brown
tip
The portal pod recipe won't appear in the shop until you've raised Palette Town's environment level, so prioritize that if you want access to the new storagestorage options early.
Dive unlocks full underwater playDive unlocks full underwater play

The paintable items list also expanded significantly. You can now paintpaint the stylish stoolstylish stool, handrailhandrail, metal chainmetal chain, workbenchworkbench, vending machinevending machine, bikebike, bookcasebookcase, Pokémon Center countercounter, arrow signarrow sign, and roperope.

What quality-of-life improvements does 2.0.0 bring?

This is where the update earns its size. The improvements list is long and touches almost every system in the game.

Movement and exploration

Pokémon companions can now follow you while using Surf, Glide, Rollout, or Magnet Rise, which was a noticeable gap in the base game. Rollout got several upgrades: you can inhale items and open your bag mid-roll, and it can now destroy large boulders. Surf can be activated on land by holding the focus button and pressing Surf, and both Surf and Waterfall trigger more smoothly. Strength now works underwater, and Leafage can revert farm soil back to a normal soil block.

Rollout now clears large bouldersRollout now clears large boulders

Building and crafting

The power generator placement cap doubled from 64 to 128 (furnaces excluded). Photo display slots in a town jumped from 10 to 40. Crafting now pulls materials from the storage boxstorage box next to the workbenchworkbench before touching your bag, which saves a lot of manual shuffling. The 3D PrinterPrinter now gives clearer messaging when you're short on materials.

Pokémon not assigned to the BuildBuild role during construction can now help with cooking, so your crew stays productive. Buildings with items like the Ditto FlagDitto Flag attached to roofs or walls now clearly show they can still be remodeled.

Loading table...

Pokémon behavior and interactions

If you destroy a Pokémon's habitat and rebuild it in roughly the same area, they'll move back in. Pokémon that got upset over removed furniture now notice replacements faster. The emote response system got a nice touch: Pokémon that taught you an emote will now mirror it back when you use it around them. Conversation indicators were thinned out so special requests and DittoDitto-directed dialogue stand out more clearly.

The Pokédex now has an All tab (same for the Habitat Dex), and if a Pokémon you're searching for is in another town, you can travel there directly via Return Home.

tip
Smearguru can now learn patterns from photos stored in your References, opening up more customization options without needing to track down patterns through other means.

and liquid mechanics

The liquid system got cleaner. Holding the move button briefly while sucking up liquid keeps it in DittoDitto's mouth without removing it from the environment. Released waterwater now auto-matches nearby waterwater levels. Certain roof items block waterwater, which matters for anyone building near waterwater sources. Tidal Bell and Clear Bell can now be triggered by laser sensors and switches.

tip
If you've been manually adjusting waterwater levels after placing or moving waterwater sources, the auto-level feature in 2.0.0 removes that step entirely.
Water levels now auto-adjustWaterWater levels now auto-adjust

Interface and settings

Two new settings options landed: one hides the Magnet Rise cancellation confirmation message, and another lets you move while the move wheel is open. Motion-sickness reduction settings were added for the camera. Bulk item transfer between your storage boxstorage box and bag is now possible, and you can delete items from inside objects like the garbage bingarbage bin. Depth placement for windows and doors got finer control. The hide-and-sneak action can now be canceled mid-sequence.

For builders, items can now be placed on top of square plants, and the game makes it clearer when and why certain buildbuild or relocation actions aren't available.

What bugs were fixed?

The fixes list covers 25 confirmed issues. Several are worth calling out specifically:

  • SuicuneSuicune and GholdengoGholdengo were sometimes unable to cross waterwater, which is now resolved
  • Pokémon assigned to building construction occasionally blocked the "Follow me!" option from appearing
  • HoneyHoney sometimes failed to bring Pokémon back to their habitats
  • Magnet Rise was occasionally triggering Pokémon scolding behavior incorrectly
  • Pokémon requests could ask for items the requesting Pokémon actually dislikes (that's a rough one)
  • Painting bugs: items consuming more paintpaint than intended, surface lightsurface light colors not updating, and unpaintable areas being paintable through specific steps
  • A duplicate party cooking potparty cooking pot exploit under specific conditions
  • Dream Island loading failures and incorrect post-Dream-Island teleportation to Palette Town
  • Cloud Island multiplayer issues including non-admins placing relocation kits and building becoming stuck
  • Rock Smash while falling displacing DittoDitto's position significantly
  • Quest-specific bugs in Withered Wasteland (SlowpokeSlowpoke stopping mid-request) and Sparkling Skylands (Tinkmaster tracking and progression issues)
  • Gender pronoun display errors on the Cloud Island loading screen in some languages
warning
If you were using the duplicate cooking potcooking pot exploit in multiplayer, that's patched in 2.0.0. Any setups relying on it will need to be rebuilt.
Pokédex All tab now livePokédex All tab now live

What comes with the Bubbly Basin DLC?

Version 2.0.0 launched alongside Bubbly Basin, Part 1 of the Pokémon Pokopia Expansion Pass. The Expansion Pass costs $34.99 and includes Part 2 (later in 2026) and Part 3 (2027). The underwater building mechanics added in this free update are clearly designed to support Bubbly Basin's content, so even free players benefit from the Dive and underwater construction additions. For a full list of Pokémon included in the DLC, check out our Bubbly Basin Pokémon guide.

If you're still getting your footing with core systems, the Pokémon Pokopia beginner's guide covers everything from early progression to island building fundamentals. For a deeper look at how the game holds up overall, read our Pokémon Pokopia review. And for all guides covering mechanics, items, and secrets, browse the full Pokémon Pokopia guide collection.

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